You found a guide to take your party through the forest, although the forest itself tried to stop you from reaching Pellenor. A Druid named Orliss saved you from the forest, and helped you reach the keep, a giant natural stone tower. You went with Orliss and met with the Druid Council but were interrupted by word of an attack on Varikdale! The Druids teleported you to Varikdale where you were split up. Some of you fighting to the death helped defend Varikdale, but some of you chose a greedy reward. Alas, it was revealed to be just a Trial so the Druids could judge your character and deem you worthy of going on their quest.
With concerns, you were judged worthy and sent to Kalinor City to meet with the King. Just outside Varikdale on the road, you met a Druid who had a request. All but one of you agreed to be paid for protecting and taking a black stone box to the City. After fighting bandits along the way yet again, you made it to the west bank of the lake. Choosing to wait for the bridges to raise instead of taking a ferry across, you stayed at the inn overnight.
In the morning, you went to a tavern to meet your contact and deliver the box. The tavernkeeper Winthrop pointed you to a shady fellow in the corner. You made your delivery for a substantial amount of gold, and made your way to the palace. At the palace, one of you noticed that the royal family portrait contained a familiar face, that of the Druid you met on the road. He was in fact, Prince Grevik.
A hurried meeting with the very busy King resulted in one of his advisers assisting you with an official writ, some upgraded equipment, and a visit to a library. You found a book the Druids said would help you in your quest.